Rebels & Mutineers is set in modern day New Orleans, Louisiana. R&M is fueled by player's plots and group input.
Supernatural people have always had their place in society, hidden in plain sight or locked away for their own protection. New Orleans, a haven for the strange and mysterious and a magnet for the supernatural.
Established: Oct. 27th, 2018 Recently Updated Posts && Recently Updated Threads
05.11.19
As the community reels from the untimely death of Lucia Lovelle, life has to move on. Primrose readies for the annual Prom celebration! Keep your eye out for a event board and have fun!
02.27.19
It's not too late to vote for February's OTM winners! The winners for January, keep an eye out on your messages for your winner's graphics for your signature. Already voted? Make sure you check out the Mardi Gras event board! Party up, have a good time, and enjoy!
I always love doing these stat sheets because I'm a huge fucking nerd because reasons. For those who need a break down of what the stats mean and what they do: the stats explained with tomatoes
The 'average' human generally has 10's across the board. Without further ado!
jaehyun min...
LVL 1 CHANGELING, BARD
STR: 11
DEX: 15
CON: 11
INT: 10
WIS: 13
CHA: 18
+2 for any Charisma checks involving any moderately sexual humans
Post by Benjamin Townsend on Nov 24, 2018 4:31:31 GMT
Benjamin Townsend | Level 1 Human Barbarian
STR:16
DEX: 10
CON: 18
INT: 12
WIS: 8
CHA: 11
FEAT:Cunning Artisan:As part of a short rest, you can harvest bone and hide from a slain beast, construct, dragon, monstrosity, or plant creature of size Small or larger to create one of the following items: a shield, a club, a javelin, or 1d4 darts or blowgun needles. To use this trait, you need a blade, such as a dagger, or appropriate artisan's tools, such as leatherworker's tools.
Disadvantage on Charisma Checks when dealing with Authority Figures [ie. townguards, nobility, royals, etc.]